Skip to content
VarietyGamers
ModifierUnchanged

Enemies Take Increased Damage Per Ailment Type

Enemies Take Increased Damage Per Ailment Type is a prefix modifier in Path of Exile 2 that rolls on items. It has 2 tiers at item level 1. The highest tier gives Enemies take (11-15)% increased Damage for each Elemental Ailment type among\nyour Ailments on them.

Enemies Take Increased Damage Per Ailment Type stats

Enemies Take Increased Damage Per Ailment Type tiers
TierItem levelModifier
Katla's1Enemies take (5-10)% increased Damage for each Elemental Ailment type among\nyour Ailments on them
Katla's1Enemies take (11-15)% increased Damage for each Elemental Ailment type among\nyour Ailments on them

Enemies Take Increased Damage Per Ailment Type change history

Enemies Take Increased Damage Per Ailment Type history by build
PatchChangeState
patch 4.5.5.3First recorded in Path of Exile 2.Baseline

Enemies Take Increased Damage Per Ailment Type FAQ

How many tiers does Enemies Take Increased Damage Per Ailment Type have in Path of Exile 2?

Enemies Take Increased Damage Per Ailment Type has 2 tiers, the highest at item level 1.

Is Enemies Take Increased Damage Per Ailment Type a prefix or a suffix?

Enemies Take Increased Damage Per Ailment Type is a prefix modifier.

Was Enemies Take Increased Damage Per Ailment Type changed in the latest patch?

No. Enemies Take Increased Damage Per Ailment Type is unchanged in the latest build of Path of Exile 2 on file.

Read from patch4.5.5.3Source GGG patch CDNSynced How we read thisReport a wrong number