Charged Shot
Charged Shot is Grey Talon's first ability in Deadlock (slot 1), an active ability with a 17 second cooldown. Charge up a powerful shot that pierces through enemies. Hold Ability 1 or Fire to hold the shot. Its tooltip lists 80 Damage (+1 x Spirit). Upgrades: tier 1 +1 Charges; tier 2 +54 Damage; tier 3 -3s Charge Delay and +1 Damage Spirit scaling.
Charged Shot stats
Charged Shot
- Cooldown 17s
- Charges 1
- Between charges 4s
Charge up a powerful shot that pierces through enemies. Hold Ability 1 or Fire to hold the shot.
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | +1 Charges | |
| 2 | +54 Damage | +54 Damage |
| 3 | -3s Charge Delay +1 Damage Spirit scaling | Improved damage scaling and -3s Charge Delay |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Charged Shot change history
| Patch | Change | State |
|---|---|---|
| build 6698 | No player-facing change. | Unchanged |
| build 6686 | First recorded in Deadlock. | Baseline |
Related abilities
Charged Shot FAQ
What is Charged Shot's cooldown in Deadlock?
Charged Shot has a 17 second cooldown.
How does Charged Shot scale with spirit power?
Damage starts at 80 and gains 1 per point of Spirit, the coefficient the game file writes on the value. The tier 3 upgrade adds 1 to that scaling.
What do Charged Shot's upgrades do?
Tier 1: +1 Charges. Tier 2: +54 Damage. Tier 3: -3s Charge Delay and +1 Damage Spirit scaling.
Was Charged Shot changed in the latest patch?
No. Charged Shot is unchanged in the latest build of Deadlock on file.