Jar of Dead
Jar of Dead is Graves' first ability in Deadlock (slot 1), an active ability. Passive: Collect death when anything dies nearby and store it in your Jar of Dead. Active: Throw a jar to summon Deadheads that repeatedly deal spirit damage to enemies. Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon. Its tooltip lists 4 Deadheads, 16 Damage (+0.25 x Spirit), 7m Search Range and 15m Dash Range (+1 x scale_function_tech_range). Upgrades: tier 1 +5 Heal On Pickup and +0.16 Heal On Pickup Spirit scaling; tier 2 +24% Move Speed and +1s Slow Duration; tier 3 +2 Deadheads and +4s Deadhead Lifetime.
Jar of Dead stats
Jar of Dead
- Charges 4
- Between charges 13s
Passive: Collect death when anything dies nearby and store it in your Jar of Dead.
Active: Throw a jar to summon Deadheads that repeatedly deal spirit damage to enemies.
Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.
- 7m Search Range
- 15m Dash Range+1 x scale_function_tech_range
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | +5 Heal On Pickup +0.16 Heal On Pickup Spirit scaling | Collecting death heals 5 health per pickup |
| 2 | +24% Move Speed +1s Slow Duration | On Hit: Apply 24% Slow for 1s |
| 3 | +2 Deadheads +4s Deadhead Lifetime | +2 Deadheads +4s Deadhead Lifetime |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Jar of Dead changes in the latest build
| Field | 6686 | 6698 |
|---|---|---|
| upgrades.1.bonuses.0.bonus | 30 | 24 |
| upgrades.1.description.1.c.0 | {"p":"SlowPercent","t":"value","v":"30"} | {"p":"SlowPercent","t":"value","v":"24"} |
| upgrades.1.descriptionText | On Hit: Apply 30% Slow for 1s | On Hit: Apply 24% Slow for 1s |
Jar of Dead change history
| Patch | Change | State |
|---|---|---|
| build 6698 | Jar of Dead's the tier 2 upgrade changed from +30% Move Speed and +1s Slow Duration to +24% Move Speed and +1s Slow Duration. | Changed |
| build 6686 | First recorded in Deadlock. | Baseline |
Related abilities
Jar of Dead FAQ
How does Jar of Dead scale with spirit power?
Damage starts at 16 and gains 0.25 per point of Spirit, the coefficient the game file writes on the value. The tier 1 upgrade adds 0.16 to that scaling.
What do Jar of Dead's upgrades do?
Tier 1: +5 Heal On Pickup and +0.16 Heal On Pickup Spirit scaling. Tier 2: +24% Move Speed and +1s Slow Duration. Tier 3: +2 Deadheads and +4s Deadhead Lifetime.
Which hero has Jar of Dead?
Jar of Dead is Graves' first ability (slot 1).
Was Jar of Dead changed in the latest patch?
Yes. Jar of Dead changed in the latest build of Deadlock.