Last Stand
Last Stand is Warden's ultimate in Deadlock (slot 4), an active ability with a 180 second cooldown. After charging for 2s, release pulses that damage enemies and heal you based on the damage done. While channeling Last Stand you have greatly increased bullet and spirit resist. Its tooltip lists 70 DPS (+1.3 x Spirit), 75% Hero Lifesteal, 0.5s Pulse Interval and 10% Non-Hero Lifesteal. Upgrades: tier 1 +4m Radius; tier 2 +40.5 DPS and -30s Cooldown; tier 3 +4s Duration, +1 Unstoppable Cast Delay, +30% Bullet Resist and +30% Spirit Resist.
Last Stand stats
Last Stand
- Cooldown 180s
- Duration 6s
After charging for 2s, release pulses that damage enemies and heal you based on the damage done.
While channeling Last Stand you have greatly increased bullet and spirit resist.
- 0.5s Pulse Interval
- 10% Non-Hero Lifesteal
- +50% Bullet Resist
- +50% Spirit Resist
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | +4m Radius | |
| 2 | +40.5 DPS -30s Cooldown | +40.5 DPS -30s Cooldown |
| 3 | +4s Duration +1 Unstoppable Cast Delay +30% Bullet Resist +30% Spirit Resist | +4s Duration Unstoppable and +30% Resists while channeling |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Last Stand change history
| Patch | Change | State |
|---|---|---|
| build 6698 | No player-facing change. | Unchanged |
| build 6686 | First recorded in Deadlock. | Baseline |
Related abilities
Last Stand FAQ
What is Last Stand's cooldown in Deadlock?
Last Stand has a 180 second cooldown. The tier 2 upgrade changes it by -30s.
How does Last Stand scale with spirit power?
DPS starts at 70 and gains 1.3 per point of Spirit, the coefficient the game file writes on the value.
What do Last Stand's upgrades do?
Tier 1: +4m Radius. Tier 2: +40.5 DPS and -30s Cooldown. Tier 3: +4s Duration, +1 Unstoppable Cast Delay, +30% Bullet Resist and +30% Spirit Resist.
Was Last Stand changed in the latest patch?
No. Last Stand is unchanged in the latest build of Deadlock on file.