Napalm
Napalm is Infernus' first ability in Deadlock (slot 1), an active ability with a 25 second cooldown. Spew an incendiary mixture, dealing spirit damage, applying slow, and coating targets in napalm. Its tooltip lists 40 Damage (+0.6 x Spirit), 4s Slow Duration, +16% Damage Taken and 8s Debuff Duration. Upgrades: tier 1 +1 Charges; tier 2 +15% Lifesteal; tier 3 +17% Damage Taken, -33% Healing Reduction and -33% Healing Reduction.
Napalm stats
Napalm
- Cooldown 25s
- Charges 1
- Between charges 6s
- Range 20m
Spew an incendiary mixture, dealing spirit damage, applying slow, and coating targets in napalm.
On Hit:
Napalm Effects:
- 8s Debuff Duration
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | +1 Charges | |
| 2 | +15% Lifesteal | Napalm Effect: +15% Lifesteal |
| 3 | +17% Damage Taken -33% Healing Reduction -33% Healing Reduction | Napalm Effect: +17% Damage Taken and -33% Healing |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Napalm changes in the latest build
| Field | 6686 | 6698 |
|---|---|---|
| properties.SlowPercent.value | 35 | 28 |
Napalm change history
| Patch | Change | State |
|---|---|---|
| build 6698 | Napalm's Move Speed changed from -35% to -28%. | Changed |
| build 6686 | First recorded in Deadlock. | Baseline |
Related abilities
Napalm FAQ
What is Napalm's cooldown in Deadlock?
Napalm has a 25 second cooldown.
How does Napalm scale with spirit power?
Damage starts at 40 and gains 0.6 per point of Spirit, the coefficient the game file writes on the value.
What do Napalm's upgrades do?
Tier 1: +1 Charges. Tier 2: +15% Lifesteal. Tier 3: +17% Damage Taken, -33% Healing Reduction and -33% Healing Reduction.
Was Napalm changed in the latest patch?
Yes. Napalm changed in the latest build of Deadlock.