Rabbit Hex
Rabbit Hex is Sinclair's third ability in Deadlock (slot 3), an active ability with a 26 second cooldown. Hex a target area and transforming all enemies into a Rabbit for a limited duration. Rabbits are small and move faster, but take increased Damage and are unable to perform most actions. Hex does not interrupt abilities. Its tooltip lists 2s Hex Duration, 15% Damage Amp (+0.0558 x Spirit), +36% Move Speed bonus and 6.5m Radius. Upgrades: tier 1 -10s Cooldown; tier 2 +1s Hex Duration; tier 3 +3m Radius and +7% Damage Amp.
Rabbit Hex stats
Rabbit Hex
- Cooldown 26s
- Range 24m
Hex a target area and transforming all enemies into a Rabbit for a limited duration.
Rabbits are small and move faster, but take increased Damage and are unable to perform most actions.
Hex does not interrupt abilities.
- +36% Move Speed bonus
- 6.5m Radius
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | -10s Cooldown | |
| 2 | +1s Hex Duration | |
| 3 | +3m Radius +7% Damage Amp | +7% Damage Amp and +3m Radius |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Rabbit Hex change history
| Patch | Change | State |
|---|---|---|
| build 6698 | No player-facing change. | Unchanged |
| build 6686 | First recorded in Deadlock. | Baseline |
Related abilities
Rabbit Hex FAQ
What is Rabbit Hex's cooldown in Deadlock?
Rabbit Hex has a 26 second cooldown. The tier 1 upgrade changes it by -10s.
How does Rabbit Hex scale with spirit power?
Damage Amp starts at 15% and gains 0.0558 per point of Spirit, the coefficient the game file writes on the value.
What do Rabbit Hex's upgrades do?
Tier 1: -10s Cooldown. Tier 2: +1s Hex Duration. Tier 3: +3m Radius and +7% Damage Amp.
Was Rabbit Hex changed in the latest patch?
No. Rabbit Hex is unchanged in the latest build of Deadlock on file.