Rend
Rend is Drifter's first ability in Deadlock (slot 1), an active ability with a 16 second cooldown. Swipe at enemies in a cone ahead of you, dealing spirit damage. If the enemy is in close range, deal bonus melee damage. Its tooltip lists 40 Damage (+1.4 x Spirit) and 8m Close Range. Upgrades: tier 1 +40 Damage; tier 2 -8s Cooldown; tier 3 +2s Debuff Duration, +1 Use Heavy Melee, +0.55 Damage Heavy Melee Damage scaling and x0 Damage (scaling multiplier).
Rend stats
Rend
- Cooldown 16s
- Range 16m
Swipe at enemies in a cone ahead of you, dealing spirit damage. If the enemy is in close range, deal bonus melee damage.
- 8m Close Range
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | +40 Damage | |
| 2 | -8s Cooldown | -8s Cooldown |
| 3 | +2s Debuff Duration +1 Use Heavy Melee +0.55 Damage Heavy Melee Damage scaling x0 Damage (scaling multiplier) | Deals 55% Heavy Melee Damage Silences enemies for 2s if close range |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Rend change history
| Patch | Change | State |
|---|---|---|
| build 6698 | No player-facing change. | Unchanged |
| build 6686 | First recorded in Deadlock. | Baseline |
Related abilities
Rend FAQ
What is Rend's cooldown in Deadlock?
Rend has a 16 second cooldown. The tier 2 upgrade changes it by -8s.
How does Rend scale with spirit power?
Damage starts at 40 and gains 1.4 per point of Spirit, the coefficient the game file writes on the value. The tier 3 upgrade adds 0.55 to that scaling.
What do Rend's upgrades do?
Tier 1: +40 Damage. Tier 2: -8s Cooldown. Tier 3: +2s Debuff Duration, +1 Use Heavy Melee, +0.55 Damage Heavy Melee Damage scaling and x0 Damage (scaling multiplier).
Was Rend changed in the latest patch?
No. Rend is unchanged in the latest build of Deadlock on file.