Singularity
Singularity is Dynamo's ultimate in Deadlock (slot 4), an active ability with a 250 second cooldown. Create a singularity in your hands, dealing <spirit damage over time, applying stun, and pulling in nearby enemies. Its tooltip lists 75 Damage Per Second (+0.28 x Spirit), 7m Singularity Radius and 2.75s Channel Duration. Upgrades: tier 1 +2m Singularity Radius; tier 2 +0.75s Channel Duration; tier 3 +6% Max Health as Damage.
Singularity stats
Singularity
- Cooldown 250s
Create a singularity in your hands, dealing <spirit damage over time, applying stun, and pulling in nearby enemies.
- 7m Singularity Radius
- 2.75s Channel Duration
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | +2m Singularity Radius | |
| 2 | +0.75s Channel Duration | |
| 3 | +6% Max Health as Damage |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Singularity change history
| Patch | Change | State |
|---|---|---|
| build 6698 | No player-facing change. | Unchanged |
| build 6686 | First recorded in Deadlock. | Baseline |
Related abilities
Singularity FAQ
What is Singularity's cooldown in Deadlock?
Singularity has a 250 second cooldown.
How does Singularity scale with spirit power?
Damage Per Second starts at 75 and gains 0.28 per point of Spirit, the coefficient the game file writes on the value.
What do Singularity's upgrades do?
Tier 1: +2m Singularity Radius. Tier 2: +0.75s Channel Duration. Tier 3: +6% Max Health as Damage.
Was Singularity changed in the latest patch?
No. Singularity is unchanged in the latest build of Deadlock on file.