Splatter
Splatter is Viscous' first ability in Deadlock (slot 1), an active ability with a 26 second cooldown. Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius. Its tooltip lists 55 Damage (+0.7 x Spirit), 2 Bounces, -28% Move Speed and 10s Puddle Duration (+1.1 x Tech Duration). Upgrades: tier 1 +36 Damage and +1.5m Radius; tier 2 -14s Cooldown; tier 3 +1 Bounces and +0.9 Damage Spirit scaling.
Splatter stats
Splatter
- Cooldown 26s
Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.
Multiple hits to the same target deal less damage.
Goo puddles linger on the ground and apply a movement slow to enemies walking on them.
You and your allies slide faster on goo puddles.
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | +36 Damage +1.5m Radius | +36 Damage and +1.5m Radius |
| 2 | -14s Cooldown | |
| 3 | +1 Bounces +0.9 Damage Spirit scaling | Bounces 1 times and improves Spirit Scaling |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Splatter changes in the latest build
| Field | 6686 | 6698 |
|---|---|---|
| properties.DetonateCooldown.value | 0.15 | 0.12 |
| properties.SlowPercent.value | 35 | 28 |
| upgrades.0.bonuses.1.bonus | 2m | 1.5m |
| upgrades.0.description.3.v | 2 | 1.5 |
| upgrades.0.descriptionText | +36 Damage and +2m Radius | +36 Damage and +1.5m Radius |
Splatter change history
| Patch | Change | State |
|---|---|---|
| build 6698 | Splatter's Detonate Cooldown changed from 0.15 to 0.12 and Move Speed from -35% to -28%. Splatter's the tier 1 upgrade changed from +36 Damage and +2m Radius to +36 Damage and +1.5m Radius. | Changed |
| build 6686 | First recorded in Deadlock. | Baseline |
Related abilities
Splatter FAQ
What is Splatter's cooldown in Deadlock?
Splatter has a 26 second cooldown. The tier 2 upgrade changes it by -14s.
How does Splatter scale with spirit power?
Damage starts at 55 and gains 0.7 per point of Spirit, the coefficient the game file writes on the value. The tier 3 upgrade adds 0.9 to that scaling.
What do Splatter's upgrades do?
Tier 1: +36 Damage and +1.5m Radius. Tier 2: -14s Cooldown. Tier 3: +1 Bounces and +0.9 Damage Spirit scaling.
Was Splatter changed in the latest patch?
Yes. Splatter changed in the latest build of Deadlock.