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AbilityUnchanged

Combo

Combo is Mo & Krill's ultimate in Deadlock (slot 4), an active ability with a 150 second cooldown. Hold the target in place, stunning them and dealing damage during the channel. If they die during, or within 3 seconds of Combo ending, you permanently gain max health. Its tooltip lists 40 Damage Per Second (+0.6 x Spirit) and 40 Bonus Max Health Per Kill (+2 x Boons). Upgrades: tier 1 +100 Life Steal Percent On Hit; tier 2 -30s Cooldown and +50% Combo Bullet Resist; tier 3 +0.7s Channel Duration, +40 Damage Per Second and +0.4 Damage Per Second Spirit scaling.

Combo stats

Combo

Mo & Krill · Ultimate · Active

  • Cooldown 150s
  • Range 4.0m

Hold the target in place, stunning them and dealing damage during the channel. If they die during, or within 3 seconds of Combo ending, you permanently gain max health.

40Damage Per Second+0.6 x Spirit
40Bonus Max Health Per Kill+2 x Boons

Upgrades

Combo tier upgrades
TierBonusesIn game
1+100 Life Steal Percent On Hit+100% lifesteal
2-30s Cooldown
+50% Combo Bullet Resist
-30s Cooldown and +50% Bullet Resist
3+0.7s Channel Duration
+40 Damage Per Second
+0.4 Damage Per Second Spirit scaling
+0.7s Duration and +40 Damage Per Second and increased scaling

Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.

Combo change history

Combo history by build
PatchChangeState
build 6698No player-facing change.Unchanged
build 6686First recorded in Deadlock.Baseline

Related abilities

Combo FAQ

What is Combo's cooldown in Deadlock?

Combo has a 150 second cooldown. The tier 2 upgrade changes it by -30s.

How does Combo scale with spirit power?

Damage Per Second starts at 40 and gains 0.6 per point of Spirit, the coefficient the game file writes on the value. The tier 3 upgrade adds 0.4 to that scaling.

What do Combo's upgrades do?

Tier 1: +100 Life Steal Percent On Hit. Tier 2: -30s Cooldown and +50% Combo Bullet Resist. Tier 3: +0.7s Channel Duration, +40 Damage Per Second and +0.4 Damage Per Second Spirit scaling.

Was Combo changed in the latest patch?

No. Combo is unchanged in the latest build of Deadlock on file.

Read from build 6698Compared against 6686Source SteamDB GameTrackingSynced How we read thisReport a wrong number