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Death Slam

Death Slam is Lash's ultimate in Deadlock (slot 4), an active ability with a 170 second cooldown. Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed. PressFireto throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed. Its tooltip lists 105 Impact Damage (+0.974938 x Spirit), 14m Max Throw Distance (+0.14 x Spirit), -40% Move Speed and 4s Slow Duration. Upgrades: tier 1 +12m Max Throw Distance; tier 2 -35s Cooldown; tier 3 +1.2s Stun Duration and +6m Cast Range.

Death Slam stats

Death Slam

Lash · Ultimate · Active

  • Cooldown 170s
  • Range 20m

Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed.
PressFireto throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.

105Impact Damage+0.974938 x Spirit
14mMax Throw Distance+0.14 x Spirit
  • -40% Move Speed
  • 4s Slow Duration
  • 0.3s Charge Time

Upgrades

Death Slam tier upgrades
TierBonusesIn game
1+12m Max Throw Distance
2-35s Cooldown
3+1.2s Stun Duration
+6m Cast Range
Stun enemies in Radius for 1.2s
+6m Cast Range

Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.

Death Slam changes in the latest build

Death Slam changes in build 6698
Field66866698
properties.SlowPercent.value5040

Death Slam change history

Death Slam history by build
PatchChangeState
build 6698Death Slam's Move Speed changed from -50% to -40%.Changed
build 6686First recorded in Deadlock.Baseline

Related abilities

Death Slam FAQ

What is Death Slam's cooldown in Deadlock?

Death Slam has a 170 second cooldown. The tier 2 upgrade changes it by -35s.

How does Death Slam scale with spirit power?

Impact Damage starts at 105 and gains 0.974938 per point of Spirit and Max Throw Distance starts at 14m and gains 0.14 per point of Spirit, the coefficient the game file writes on the value.

What do Death Slam's upgrades do?

Tier 1: +12m Max Throw Distance. Tier 2: -35s Cooldown. Tier 3: +1.2s Stun Duration and +6m Cast Range.

Was Death Slam changed in the latest patch?

Yes. Death Slam changed in the latest build of Deadlock.

Read from build 6698Compared against 6686Source SteamDB GameTrackingSynced How we read thisReport a wrong number