Ground Strike
Ground Strike is Lash's first ability in Deadlock (slot 1), an active ability with a 18 second cooldown. Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m. Its tooltip lists 60 Stomp Damage (+0.7905 x Spirit) and 5.5 Damage Per Meter (+0.04 x Spirit). Upgrades: tier 1 -10s Cooldown; tier 2 +40% Enemy Move Speed, +3s Slow Duration, +400 Stomp Bounce Height and +1s Toss Duration; tier 3 +0.04 Damage Per Meter Spirit scaling, x120 Damage Per Meter (multiplier), +0.008137 Stomp Damage Per Meter Secondary Spirit scaling and x120 Stomp Damage Per Meter Secondary (multiplier).
Ground Strike stats
Ground Strike
- Cooldown 18s
Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | -10s Cooldown | |
| 2 | +40% Enemy Move Speed +3s Slow Duration +400 Stomp Bounce Height +1s Toss Duration | Struck enemies are knocked up and slowed by 40% for 3s |
| 3 | +0.04 Damage Per Meter Spirit scaling x120 Damage Per Meter (multiplier) +0.008137 Stomp Damage Per Meter Secondary Spirit scaling x120 Stomp Damage Per Meter Secondary (multiplier) | Damage Per Meter +120% and improved scaling |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Ground Strike changes in the latest build
| Field | 6686 | 6698 |
|---|---|---|
| upgrades.1.bonuses.0.bonus | 50 | 40 |
| upgrades.1.description.3.c.0 | {"p":"EnemySlowPct","t":"value","v":"50"} | {"p":"EnemySlowPct","t":"value","v":"40"} |
| upgrades.1.descriptionText | Struck enemies are knocked up and slowed by 50% for 3s | Struck enemies are knocked up and slowed by 40% for 3s |
| upgrades.2.bonuses.0.bonus | 0.03255 | 0.04 |
| upgrades.2.bonuses.1.bonus | 113 | 120 |
| upgrades.2.bonuses.3.bonus | 113 | 120 |
| upgrades.2.description.1.v | +110% and improved scaling | +120% and improved scaling |
| upgrades.2.descriptionText | Damage Per Meter +110% and improved scaling | Damage Per Meter +120% and improved scaling |
Ground Strike change history
| Patch | Change | State |
|---|---|---|
| build 6698 | Ground Strike's the tier 2 upgrade changed from +50% Enemy Move Speed, +3s Slow Duration, +400 Stomp Bounce Height and +1s Toss Duration to +40% Enemy Move Speed, +3s Slow Duration, +400 Stomp Bounce Height and +1s Toss Duration; the tier 3 upgrade changed from +0.03255 Damage Per Meter Spirit scaling, x113 Damage Per Meter (multiplier), +0.008137 Stomp Damage Per Meter Secondary Spirit scaling and x113 Stomp Damage Per Meter Secondary (multiplier) to +0.04 Damage Per Meter Spirit scaling, x120 Damage Per Meter (multiplier), +0.008137 Stomp Damage Per Meter Secondary Spirit scaling and x120 Stomp Damage Per Meter Secondary (multiplier). | Changed |
| build 6686 | First recorded in Deadlock. | Baseline |
Related abilities
Ground Strike FAQ
What is Ground Strike's cooldown in Deadlock?
Ground Strike has a 18 second cooldown. The tier 1 upgrade changes it by -10s.
How does Ground Strike scale with spirit power?
Stomp Damage starts at 60 and gains 0.7905 per point of Spirit, Damage Per Meter starts at 5.5 and gains 0.04 per point of Spirit and Stomp Damage Per Meter Secondary starts at 4.2 and gains 0.008137 per point of Spirit, the coefficient the game file writes on the value. The tier 3 upgrade adds 0.04 and 0.008137 to that scaling.
What do Ground Strike's upgrades do?
Tier 1: -10s Cooldown. Tier 2: +40% Enemy Move Speed, +3s Slow Duration, +400 Stomp Bounce Height and +1s Toss Duration. Tier 3: +0.04 Damage Per Meter Spirit scaling, x120 Damage Per Meter (multiplier), +0.008137 Stomp Damage Per Meter Secondary Spirit scaling and x120 Stomp Damage Per Meter Secondary (multiplier).
Was Ground Strike changed in the latest patch?
Yes. Ground Strike changed in the latest build of Deadlock.