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AbilityUnchanged

Sticky Bomb

Sticky Bomb is Bebop's second ability in Deadlock (slot 2), an active ability with a 18 second cooldown. Attach a bomb that explodes after a delay, dealing spirit damage to nearby enemies. If the bomb hits or kills a hero, you gain permanent bonus damage on Sticky Bomb. Stacks diminish by half after 60 hits and 7 kills. Its tooltip lists 3.5s Fuse Time, 85 Damage (+1.5 x Spirit), +1.0% Sticky Bomb Damage (+0.0015 x Spirit) and +2.5% Sticky Bomb Damage (+0.01 x Spirit). Upgrades: tier 1 -8s Cooldown; tier 2 +85 Damage; tier 3 +5m Movement Speed Bonus, +25% Debuff Resist and +6s Move Speed Duration.

Sticky Bomb stats

Sticky Bomb

Bebop · Ability 2 · Active

  • Cooldown 18s
  • Duration 3.5s
  • Range 6m

Attach a bomb that explodes after a delay, dealing spirit damage to nearby enemies.

If the bomb hits or kills a hero, you gain permanent bonus damage on Sticky Bomb.

Stacks diminish by half after 60 hits and 7 kills

3.5sFuse Time

On Hit:

85Damage+1.5 x Spirit

On Hero Hit:

+1.0%Sticky Bomb Damage+0.0015 x Spirit

On Hero Kill:

+2.5%Sticky Bomb Damage+0.01 x Spirit

Upgrades

Sticky Bomb tier upgrades
TierBonusesIn game
1-8s Cooldown
2+85 Damage
3+5m Movement Speed Bonus
+25% Debuff Resist
+6s Move Speed Duration
On Cast: +5m Move Speed and +25% Debuff Resistance for 6s

Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.

Sticky Bomb change history

Sticky Bomb history by build
PatchChangeState
build 6698No player-facing change.Unchanged
build 6686First recorded in Deadlock.Baseline

Related abilities

Sticky Bomb FAQ

What is Sticky Bomb's cooldown in Deadlock?

Sticky Bomb has a 18 second cooldown. The tier 1 upgrade changes it by -8s.

How does Sticky Bomb scale with spirit power?

Damage starts at 85 and gains 1.5 per point of Spirit, Sticky Bomb Damage starts at +1.0% and gains 0.0015 per point of Spirit and Sticky Bomb Damage starts at +2.5% and gains 0.01 per point of Spirit, the coefficient the game file writes on the value.

What do Sticky Bomb's upgrades do?

Tier 1: -8s Cooldown. Tier 2: +85 Damage. Tier 3: +5m Movement Speed Bonus, +25% Debuff Resist and +6s Move Speed Duration.

Was Sticky Bomb changed in the latest patch?

No. Sticky Bomb is unchanged in the latest build of Deadlock on file.

Read from build 6698Compared against 6686Source SteamDB GameTrackingSynced How we read thisReport a wrong number